A new, faster version of the game has been devised to lure fans
100
balls per team
5/10
25
10
ball power-play
at the start of each innings.
Only two fielders are allowed outside the 30-yard circle
Every 10 balls
the bowling
side changes
ends
Each bowler
delivers 5
or 10
consecutive
balls, as
decided by
the captain
2 minutes
Bowling side gets one
timeout per game
On-field coaching
allowed during the
strategic timeout
2.5 hours
Matches have a fixed duration
A new, faster version of the game has been devised to lure fans
100
25
10
5/10
balls per team
25 ball power-play
at the start of each
innings where only
two fielders are
allowed outside of the
initial 30-yard circle
Every 10 balls
the bowling side
changes ends
Each bowler
delivers 5 or 10
consecutive balls,
as decided by
the captain
2.5 hours
Matches have a
fixed duration
On-field coaching
allowed during the
strategic timeout
2 minutes
Bowling side gets one
timeout per game